Thursday, August 2, 2007

DOTA!!!!!

Gameplay
Defense of the Ancients is a team game with two opposing sides. Unlike regular Warcraft III games, in which many units are controlled by the player, in DotA each player must choose or randomly select a single hero - with its own skills, strengths, and weaknesses - and control only this hero in order to achieve victory. The objective here is to destroy the opposing team's main structure (the Sentinel - The World Tree or the Scourge - The Frozen Throne), thus giving rise to the game name. To reach the Ancient, each hero must defeat waves of units, structures and enemy heroes. Along the way, the player may upgrade his or her hero by defeating enemies in combat, which supplies gold and experience points. These are both necessary in order to purchase upgrades either from shops or the hero's ability list.
Each hero can learn three "standard" abilities, and a special "ultimate" ability in all versions. Each hero also has the fundamental attributes, Strength, Agility, and Intelligence, of which one is designated as a "primary" attribute. This combination of unique skills and the heroes' affinity for a particular attribute defines each hero's role in gameplay.

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